Undead thoughtless creatures, a near unstoppable force, they have no fear, feels no pain, relentless even to the most severe injuries. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. ago. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. #3. The zombies will prioritize their path finding needs. I don't know if any of these are true. Instead of single zombies dotted about (though this will still happen to an extent) zombies are constantly be attracted to each other’s groans and movements. Sheets block light and zombies aren't attracted to dead bodies at all. This mod allows players with level 3 Electricity, an Electrical Wire, and a Screwdriver to make constructed Lamp on Pillars into generator-powered devices. Product XP Gained Skill(s) Recipe Ingredient 1 Ingredient 2 Campfire Materials: 0. Zombies are attracted to campfire light. What attracts them are the noises from flipping. I am sure zombies are attracted to your base. So yes, light definitely bypasses curtains at night, so either turn them before it gets dark, so there isn't a change in lightning which is what attracts the zeds or don't turn them at all. No. They can't destroy/attack pre-generated building tall fence and wall so it might seems they focus on you because they do it only to you. I am the only house with all blinds closed lights off, no tv or radio. Set up a nice base outside of town and want to just work on my all my skills. There isn't an actual mechanic that draws them to light. Set up a nice base outside of town and want to just work on my all my skills. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Zombies are attracted to player structures anyway, if you have made any barricades, they will attract passing zombies. Call me crazy but shouldnt they only notice when you turn the light on? Turning lights off to sleep and save energy shouldnt attract a horde to you house. Zombies can detect you through blood yes. So Im at that point in the game where Im starting to get really paranoid and invested. As the title suggests, I've heard that you need to desperately clear out corpses or they will attract more zombies. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. If i'm in a house at night time and have the lights on and nothing covering the windows i'm guessing zombies will be attracted? but what if its night and i have sheets/curtains on the windows and the lights on can the zombies still see the light, Also if i cook something in the oven can zombies. We decided to set up shop in the StarEplex, cleaned the place and a large radius of the surrounding areas near it. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Lure those two away from the group and kill. - Zombies are not attracted to zombie blood (like blood on. But if you increase the zombie count, you will notice that if you do not "build things", eventually they for some reason will congregate near your base. Tudo Discussões Capturas de ecr. Set up a nice base outside of town and want to just work on my all my skills. A flashlight can be used to provide light for the player when it is dark. This ModPack is heavily focused on a much more horror-oriented survival style, and the scarcity of resources. Description. This mod addresses the need for vanilla friendly crafting additions - such as refilling lighters, improvised can opening/rock crushing/fire making, weapon fixing, making raw tailoring materials, carving, tailoring and many others quality of life methods to. This mod makes zombies attracted to blood of the living. . Zombies will still occasionally decide a random door needs to die, but they are not specifically picking on yours. In this 7 Days to Die Guide, I'm testing whether light sources attract zombies. Light level or anything that obscures vision like Fog doesn't affect zombies However, Smoke Bombs does stop. I am aware that there is a mod called "Restless Zombies," but it is incompatible with IWBUMS. 4. So, even if it doesn’t attract zombies, it can still be a valuable resource. There are not really hordes, more groups of zombies. ago Curtains and barricades block vision, so zombies that are outdoors and looking in your direction will not spot you. The zombies will prioritize their path finding needs. But is this really the case? After. v. Zombie at the top of the stairs. Alle Diskussionen Screenshots Artworks Übertragungen Videos Workshop Neuigkeiten Guides Rezensionen. then under "general" you will see "launch options" with a text box below it. So Im at that point in the game where Im starting to get really paranoid and invested. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Leave them on instead! Also to add, zombie can’t smell at the moment. - zombies will be attracted to and attack player made structures. Showing 1 - 3 of 3 comments. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. The best way that I've found to actually burn the bodies is to put the campfire down on the ground and DON'T light it. It may still attract zombies until you have a more secure perimeter fence. Posted December 13, 2022. Unlocking the Mystery: Discovering What Lures Zombies in Project Zomboid. Im also seeing a number of people saying theyve been "seen" when they havent and zombies are just wandering. ago They're attracted to light No, they are not. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Subscribe. They're attracted to light and sound, and fire is bright and loud. At unmodded game as I have experienced, zombies tend to be attracted to the light and movement. It's also possible that they saw light through an upstairs window. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Zombies will prioritize their pathfinding needs. The zombies attract noise and to avoid noise, you can level up lightfoot. Feels really nice to use, but the required Gunfighter mod makes targeting anything on the right/bottom right of the screen hot garbage. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. So Im at that point in the game where Im starting to get really paranoid and invested. The smoke bomb is the only one that makes sense to use against zombies. Set up a nice base outside of town and want to just work on my all my skills. So if you want big zombie hordes to attack your base just attract them with some noise. Set up a nice base outside of town and want to just work on my all my skills. By understanding this and taking preventative measures, such as keeping doors and windows closed, blocking out light, and being mindful of noise levels, players can reduce the chances of zombies being attracted to their base and. Hren- • 1 yr. DesuraCommonProject Zomboidmediascriptsitems. Once a zombie started banging on your house, the sound migt attract more zombies nearby, so better kill/lead them away when you notice. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. A Screenshot of Project Zomboid. I'm not sure. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Project Zomboid > General Discussions > Topic Details. It asks one simple question – how will you die? In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. So its too expensive in gas that does not replenish, repairs, attracting zombies, to name a few. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. So it's not attraction but you could call it like adhesion or something. Corpses will make you unhappy/ill at. Lights will attract zombies. A good rule of thumb is, if you can see the zombie, it can see you. My frame rate hit 3 and the game crashed. I don't know where they keep coming from. Enter a vehicle and open the vehicle radial menu. When it comes to zombies, there are many questions that have been left unanswered. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. I don't know if any of these are true. They moving (usually) beeline. Once you have placed the campfire down on the ground don’t light it yet. If you’re totally walled in and the zombie wants to get within the walls, breaking down player built walls is the only way to do that. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. simply going somewhere else for awhile, sitting down. We appreciate any level of contribution. This way the horde can grow as it comes across new leaders to boost its max size or as hordes meet and merge. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. CaptKaspar. The moment of the flick from off to on should be. If you are outside of the building,band they are on the sec floor, they go through the window. So I stole a cop car and turned on the siren to try and bait a buncha zombies away from the gas station. You can cover all windows and doors with Sheet taken from other houses even without using any mods. Generally, zombies take slightly longer to kill with fire than a survivor, but are not immune to it. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Originally posted by Armagenesis: Your character corpse doesn't attract zombies. The default zombies in Project Zomboid are inspired by George A. I killed a zombie in the house i am staying in and went upstairs to rest/read and fast fowarded the time and heard a noise, went downstairs and the corpse was gone and a window was shattered. U either prepare a vehicle with some food and drink and slowly drive away from town and stay at outskirt for a night once heli spot you outside. I do believe that they can be attracted by outer lights though, Indeed so be careful where you place your generator, beside its sound, it is a bit troublesome when. Unless your building a seriously big strong wall. Zombies can detect you through blood yes. The helicopter noise spawned directly inside your compound and made the zombies want to break in. Whether it be walls, doors, or window barricades; they attract zombie aggression. 2. So Im at that point in the game where Im starting to get really paranoid and invested. Of course they will see and hear you. if without mod then yes . The Importance of Crafting and Building The Final Word: Survive or Die Trying Shedding Light on Survival: Discover If Zombies Can Detect Your Flashlight in. Thx. Put the bodies in the dumpster and use the button on the UI that lets you delete the contents of trash cans and dumpsters. Project Zomboid. Two things could cause the zombies to attack your walls. I just tried this out in different situations and chances of getting through a lot of zombies are not that high. They're attracted to light and sound, and fire is bright and loud. Ignore everyone who says this is cheating, game is supposed to be fun for you, and this game is really unforgiving. If a horde's total size exceeds the max group size, some zombies will wander off until the horde side is acceptable. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. r/projectzomboid. #1 Shurenai Jan 12 @ 4:53pm Originally posted by Quill: No. It doesn't draw zombies like an alarm would do, so as long as you put it in a place far enough from zombie pathing around your base you are ok. and proceed to fuck your base up. I don't know if any of these are true. Per page: 15 30 50. #3. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. When you got a nice group get some distance and let them catch up, throw Molotov, get back in car and drive in circles, profit $$$. The higher the LightFooted level, the smaller the radius of footsteps that can be heard. - zombies will be attracted to and attack player made structures. Light level affects zombie vision. So be watchful of your generators. After thinking of ideas, I remembered a zombie board-game I'd played a few years ago called Dead of Winter, which features some gross, plaguey typ. zombies literally spotted me from far beyond my screen, In a heavy fog, with me sneaking next to a wall. If you drive a car let's say around a police station, keep honking and drive off in a random direction, zombies from a huge radius will follow the car and the noise. I hope they change that. Sneak ability can also be leveled up like the other abilities in Project Zomboid. I believe bloody towels or bandages and stuff bring them if you have a bunch of dirty towels and stuff around. The player’s flesh will always be the first thing to be looked at. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Originally posted by Undefined: Motion sensors seems like it makes more sense for PvP to protect your base or booby trap hot spots for loot. The pistol: SoundRadius = 75, and Shotgun: SoundRadius = 200, Now im not sure how those numbers work in game, but you could try different ones and see how much 1 sound radius effects. In nearly all zombie films, shows, and games, zombies will wander around, shambling without a purpose. Last time I successfully hid there would be periods where I couldn't hear it at all about every hour or so. Set up a nice base outside of town and want to just work on my all my skills. So Im at that point in the game where Im starting to get really paranoid and invested. I am sure zombies are attracted to your base. They should make the bbq and the oven also emit some light in future updates. So Im at that point in the game where Im starting to get really paranoid and invested. Things like breaking glass, moving around, turning on TVs, coughing/sneezing all make sound and can attract zombies. Zombies won't eat each other it seems but will to other bodies in vanilla. Project Zomboid. They roam around the map and build up over time. Sound is another obviously so if your watching t. Is there a limited amount of zombies in Project Zomboid? There’s a finite amount at any given time and the numbers can be thinned as you play. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. This guide assumes one is playing in Survival mode on version 41. From camping. But if you flip your lights they'll "see" it. Playing on high population, I leave corpses everywhere and they don't seem to be attracted to their dead friends. DesuraCommonProject Zomboidmediascriptsitems. Originally posted by Death: Originally posted by Sick Boy: It depends on the actions. More corpses in a concentrated area draws in more zombies. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. A Zombie (also known as Zomboid, Zed) is the player's main antagonist in Project Zomboid. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. You could also take an alarm clock with you or a digital watch and set a timer for 10 minutes and then place it somewhere - let these things go off to attract them to make things easier. Created by Goblin Conscript. ago They're attracted to light No, they are not. I don't know if any of these are true. I don't know if any of these are true. I've tested this by blinking flashlights and headlights at them from just outside their vision. Zed AI wants to go from point A to point B, if your home is in the way then so be it. Next, press “I” to open your inventory (or click the brown box icon in the top left corner), then click on the loot tab on the right of your. Banging zombies or multiple ones dying can attract them from a VERY LARGE AREA. Put the barricades on the inside of your windows and doors, that way zombies won't be attracted by them, because they do prioritize player constructions. So Im at that point in the game where Im starting to get really paranoid and invested. and almost every zs in the next house hear me and start swarming. It's just the migration system, zombies come to less populated chunks. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. 7 days to die USED to have smell, but they removed it from the game, Zomboid does have scent tracking, atleast when it comes to blood, zombies do currently detect if you are bleeding or not and will track that pretty effectively. While zombie apocalypse will always be our core focus for the vanilla game, we want Zomboid to provide a breadth of survival mechanics and content that, especially with mods, make a solid foundation for many other varied survival experiences outside the looting and zombie gameplay. Also in the settings for sandbox there is an option for nighttime events. Depending on sandbox settings they’ll congregate in urban areas or evenly across the map. - Players with bleeding wounds attract zombies. As far as I've seen, wooden barricades are still attacked by zombies. . So once you turn on a light leave it on. So if there is a meta event they will end up bashing them. Set up a nice base outside of town and want to just work on my all my skills. The switches in my house are pretty quiet. However Flashlight lights do not attract zombies for whatever reason, I'm not sure if that has ever been fixed or not and I usually take Night Vision as a trait so I don't ever use flashlights. So Im at that point in the game where Im starting to get really paranoid and invested. The eating animation will only happen if you died from zombie attack. Zombies should not appear in closed off areas that are unreachable from the edge of the map. No. They can only detect movement and sound within a certain range, and their vision is greatly reduced in low light conditions. So it's not attraction but you could call it like adhesion or something. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. It asks one simple question – how will you die? In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. Recommended Read: What Happens When You Die in Project Zomboid. My antique oven gives a nice warm red glow to my place. I bury corpses of my former characters but burn the general dead. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Set up a nice base outside of town and want to just work on my all my skills. Project Zomboid > General Discussions > Topic Details. 538. They burn through batteries at a crazy rate and don't give off much light. This has happened to me more then once clear a few zeds around your house, go looting only to come back to find a group in front of your house. The zombies can be heavily modified. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. we tested it in 41. Lights only make it easier for them to spot you. If it spots you it will follow you around for the entire duration, drawing hordes towards you. Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?Go to the main menu and press F11 and untick the "Break On Error" box (this is especially important if you use any mods) then load into the save. They also migrate from cell to cell. 3 Aenir •. I don't know where they keep coming from. Fog is more like a particle overlay separated from the tiles, so in build 41 and below it doesn’t affect zombie vision. The myth come from an option in the sandbox setting but the dev confirmed it is just a place holder. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. The last thing is the World Origin. In nearly all zombie films, shows, and games, zombies will wander around, shambling without a purpose. pgames-food May 22, 2019 @ 1:38pm. I just wanted to ask a few things, Ok so I put sheets on the windows so zombies can't look in, So they'll probably just move on, What about the upstairs windows, can zombies look in upstairs windows from ground level, should i bother putting sheets on the upstairs windows, Can zombies climb in upstairs windows? also i know zombies are attracted. 8 — 1. Cool. Would be nice for gameplay but a bit weirdly unrealistic for a Z-apocalypse don't. Loot the Zombies. It isn't guaranteed to be heard by zombies, but the radius. ] loud. Every square inch of my screen had zombies on it. #2. 2. Next, find a place to put the campfire, then right-click on the ground and select “Build A Fire”. Dr-Mailman • 10 mo. Also in the settings for sandbox there is an option for nighttime events. To light a campfire, you need either a lighter or matches and one unit of burnable material. The beauty of Project Zomboid is that despite a languid pace, there’s an unnerving, creeping realization that time is progressing in the game world and those fresh supplies and quiet, safe areas. As far as I know, there was once a feature called "smell" which was supposed to make zombies attracted to corpses and blood, but it never really worked and was removed. You can't but you can destroy them with a sledgehammer, if you're setting a base inside the town and you already have a generator I recommend you to destroy light post since they'll consume fuel and also attract zombies. Set up a nice base outside of town and want to just work on my all my skills. Exactly but be. fighting, and movement are the player actions that the zombies can hear. They make it easier for zombies to spot you in the window and aggre, but this is what you can fix with curtains or 3-plank barricades. Zombies don't know where you are, but they do follow noise up to a certain distance. Try again, get used to the loot locations, movements, etc. Project Zomboid - Project Zomboid is an open-ended zombie-infested sandbox. But if you increase the zombie count, you will notice that if you do not "build things", eventually they for some reason will congregate near your base. So Im at that point in the game where Im starting to get really paranoid and invested. It's time consuming, but worth it. Change in lights (turn on OR off) will attract zombies attention. Project Zomboid: An isometric zombie survival simulation / role playing game Find the official…The H&K rifle thing is dope. Zombies don’t path into structures so much as they roam around in the open. Then you can park somewhere and double back around. As u/PwnagePete said lights being turned on at night make noise that zombies hear. Zombies are attracted to the light that fire gives off. That will bring then. Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?Remember, never jog/sprint unless you need to. Items that were on the corpse are left on a skeleton when they done eating. Set up a nice base outside of town and want to just work on my all my skills. #2. Project Zomboid, the indie game about surviving a zombie apocalypse for as long as possible, has received a lighting engine update that adds new gameplay elements. The easiest concept would be throwing a rock away into the bushes to draw the zombies over there. So Im at that point in the game where Im starting to get really paranoid and invested. Zombies are attracted to your house when you turn the lights on and off. I don't know if any of these are true. Set up a nice base outside of town and want to just work on my all my skills. Terrorscream. Cruise in first gear to be as quiet as possible. Per page: 15 30 50. They also migrate from cell to cell. #3. get two walkies, tune to same frequency, and place one down. 1 hilvon1984 • 2 yr. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. To exit an interior, right click on the ground and select the "Exit. #footer_privacy_policy | #footer. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Dixie: 350. And yes, alarm clocks and watches with alarm set can trigger a group of zombies away. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. So Im at that point in the game where Im starting to get really paranoid and invested. Zombie Pathfinding: How To Lose Zombies. #3. But only use your haste and run only when you have seen an escape opportunity. Sit in driver side until event is over and all the zombies are nice and crispy. Testing Torches, Candles and Electric Lights against Hordes. fire is [. dead bodies don't attract zombies, blood doesn't attract them either, well at least not blood on floors and walls. With Project Zomboid, the zombie apocalypse gets a sandbox survival approach. Sleeping at upper floors is allways the best. Ie a sudden change in light level. So Im at that point in the game where Im starting to get really paranoid and invested. Rules about generators. Then use a piece of paper on one of the bodies to light the blaze. And a zombie banging their head on a door should damage the head depending on how much strength they have. I don't know where they keep coming from. Set up a nice base outside of town and want to just work on my all my skills. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Player characters with a bleeding wound or blood-soaked dirty bandages will attract nearby zombies. #1. I don't bother with the light poles. Zombies aren't attracted to light, they're attracted to change. Set up a nice base outside of town and want to just work on my all my skills. I've tested this by blinking flashlights and headlights at them from just outside their vision. By default all zombies appear to have wicked eyesight when there is a lot of light. What I'd really like is to be able to daisy chain multiple generators for more power. ago. Shift + w to cruise control. Set up a nice base outside of town and want to just work on my all my skills. ‘Zombie clumping’ improved. #2. So Im at that point in the game where Im starting to get really paranoid and invested. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. West Point: 5000. If you park your car somewhere and zombies are within--I think 100 tiles?--they'll travel that distance to where they last heard the sound. Im currently doing pretty well and plan on using Generators and Walllights to illuminate the outer Walls of my Base. ago. Me and 2 friends of mine started a game a couple days ago and we ran into some trouble with a police car. In addition to the 20 normal zombies, it can attract two more (random, configurable?) horde leaders. You can change the alertness of the zombies under Sandbox settings. I don't know where they keep coming from. Technically, zombies should only destroy things if they have to in order to path to a player sighting, meta event or technology but a lot of people report zombies seem oddly obsessed with vandalism. So Im at that point in the game where Im starting to get really paranoid and invested. Zomboids are attracted to noise, bright light (particularly from a flashlight or fire), and the sight of humans. 7 days to die USED to have smell, but they removed it from the game, Zomboid does have scent tracking, atleast when it comes to blood, zombies do currently detect if you are bleeding or not and will track that pretty effectively. So Im at that point in the game where Im starting to get really paranoid and invested. edit, here's a rundown on it. All curtains do is prevent the zombies that are actively looking in the direction of the window/door from seeing through it. Does Light Attract Zombies Project Zomboid? The sight of humans, noise, and bright light are some of the things that zombies like to see. The helicopter noise spawns exactly the same way a gunshot or car honk noise does, in a very specific location. that is big risk to play with generator . To use them, it must be equipped in either the primary or secondary hand, meaning a weapon will either be made to one-handed or unequipped. Set up a nice base outside of town and want to just work on my all my skills. While the campfire is burning, you can. then to disable it, just press it again. While the campfire is burning, you can. There isn't an actual mechanic that draws them to light. Because it's constantly making noise and leading zombies in different directions as it circles, It's inevitably going to lure zombies through your hiding place. Until you have found somewhere to lose the zombies you can just casually walk and avoid the incoming zom if the hordes still building. • 1 yr. Turns out that siren will attract LITERALLY every zombie in the city. turning on or off lights attracts them. So Im at that point in the game where Im starting to get really paranoid and invested. (Note:) Hi, I got this game literally yesterday as of writing this and It's been a blast The story is pretty long, so prepared to be bored. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. After playing with vehicles, I can't really go back to the base version. Next, find a place to put the campfire, then right-click on the ground and select “Build A Fire”. The best way that I've found to actually burn the bodies is to put the campfire down on the ground and DON'T light it. I don't know if any of these are true. Knockback: 0. Set up a nice base outside of town and want to just work on my all my skills. Careful not to accidentally power the neighbours house, and remember you will power street lights too, which can attract zeds. So Im at that point in the game where Im starting to get really paranoid and invested. There is a significant range difference between Scent of Blood and Scent of Blood (Lite). Could you tell me what's outdated info and what's still true? If we assume respawn is turned OFF, then no, all the zombies will not migrate to you. in the sandbox there is an option to increase the zombie respawn time, from 24 hours to (for example) 240 hours. Next, right-click on the campfire and select “Light Fire” => “Burnable Items + Light Source Item”. Pickling of farmed. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains.